WoW Classic Era Tic Tac and Toe crew on US Pagle. READ THE TABLETS in your ZG before summoning, if it doesn't say "is near" in the boss tablet text, that boss does not have a chance to spawn. This change breaks the current calendar format. What about Classic Progression (TBC and beyond) servers? With the release of TBC, ZG has the chance to spawn one of two EoM bosses. What about Classic Season of Mastery servers? SoM calendar is coming soon. You're great and your calendar is great! You suck and your calendar sucks! Please submit feedback and bug reports to the Toe's Romper Room - Hackers Only Discord channel. Look for text that reads "is near." or "close to." Which boss will my saved raid instance ID spawn? Your saved raid instance ID will snapshot and spawn the boss according to the calendar day the raid instance ID was created. Are you sure this is right? Verify which boss will spawn by inspecting the tablets in the Zul'gurub instance around the perimeter of the Edge of Madness. Now they claim to have fixed it but any Hunter trying to do the quest can tell you it's not fixed at all.FAQ What is the boss rotation? Classic Era Edge of Madness bosses rotate every two weeks (every other Tuesday) and are not tied to the instance reset timers. How our respectable developers can ignore this for so long, I'll never know. Here, there is typically 10 Hunters at every Klinfran spawn. After the death of Hektor, the Amazon military led by Penthesilea.
![blood of heroes spawn blood of heroes spawn](https://vignette3.wikia.nocookie.net/wowwiki/images/e/e7/Blood-epl.jpg)
There were never crowds of Hunters at spawns like there is here. Spawn notes: Standard Enemy will spawn naturally without any prompt. Failing that, you would just come back to check a few times until one was back. If all the demons were up, and they usually were, you could turn in the quest the same night you got the leaf out of MC. It takes weeks to do this miserable quest because of our population when on retail, you could just go around and kill all of them right after you picked up the quest with no problem at all. The demons for the epic Hunter quest have the same problem. You go where "Blood of Heroes" is listed, look for whatever variable it calls a spawn time, and simply reduce the number.
#Blood of heroes spawn how to#
I bet even a non programmer could figure out how to do this with access to the server code. A developer could probably do this in about 10m, and then it be solved forever when the next restart applies the change.
#Blood of heroes spawn code#
I'm talking about going into the code and editing a number on 8 similar objects, simply reducing them by half each. 5x the timers not a difficult concept, nor would it be difficult to change. I've no idea why they didn't do this right after launch when they saw how big the server was getting. Since there's a set number of spawns and timer, vs an unintended large population, naturally, they should have reduced the timers. On retail, having one jacked off you was rare. They were not gang camped 24 7 like they are here. On retail, you could just run around any time of the day and there would be several bloods just waiting for you. Right now the spawn timer is according to a population 4 or 3 times as low as on this server. They are of course wrong but still, its not fun having to deal with this and it creates a very bad atmosphere leading to a lot of unnecessary ignores.ĭo the reasonable thing and increase the spawn timers to match the currently population of the server. I've managed to loot 3 out of my 8 bloods that I need and every single time I've been whispered by players who insults me, believeing they are entitled to the spawn.
![blood of heroes spawn blood of heroes spawn](https://4.bp.blogspot.com/-SM-hOVMa1fk/UCU3Tm30j8I/AAAAAAAAAHc/IEtdG-t0Bxo/s1600/Spawn+10.1.png)
In addition to that, this blood camping creates a lot of toxicity within the community. First of all one has to stare at one's computer screen for god knows how long literally just doing nothing to just get the timer, and even then chances are small of you actually getting the blood, even when you have timer. The only way of actually getting the blood is to camp one spawn for anywhere between 1 min to 2 hours and try to right click it before anyone else, while also having to deal with PvP. the server having a high population at all hours, chinese peak times being on euro off-times etc etc) it is impossible to farm these bloods in any way. Blood of heroes is currently a 2 h spawn timer with a total of 7 nodes or so and the demand is HUGE since people need it for haste enchant on leg and gloves (libram of rapidity) rogue zg enchant on head and gloves, edge of madness event in zg and probably some other minor stuff too.ĭue to the nature of this server's population both in terms of numbers and the globalized character of it (i.e. on herbs and veins etc) it seems only logical to extend it further to also include blood of heroes. So with the extended implementation of dynamic spawn timers (i.e. Hence, blood of heroes spawns/spawn timer should be increased.
![blood of heroes spawn blood of heroes spawn](http://www.spawnworld.com/images/books/miscellanea/miniseries/bloodfeud3.jpg)
4 times lower the amount of players we have on this server during peak times and roughly 3 times lower during off times. TL DR blood of heroes spawn is tuned after vanilla server capacity, i.e.